Premier League Trophy on Display at Manx Telecom Bay Festival

3 Days/ 30 Bands – 18 – 20th of June, Bay Festival, Isle of Man – among live shows: Lemar, The Saturdays, JLS, Spandau Ballet, The Feeling, The Coronas, Calvin Harris, Diversity and The Cutting Crew .

It has just been confirmed by Chelsea FC and 188FOUNDATION that the Premier League Trophy will be on display at the Manx Telecom Bay Festival. The Trophy will sit on the first floor of the 2-storey inflatable 188CUBE between 1 and 5pm this Saturday the 20th June.

Festival-goers will be able to have their picture taken with the trophy in exchange for a small donation to The Children’s Centre. On the same afternoon, festival organisers have announced a ‘Festival Taster’ for the young and not so young with free admission before 2:30pm for up to 2 under 14s accompanied by an adult ticket-holder and the chance to enjoy a Manx Lifestyle Festival alongside the musical acts and TT fun rides. To finish off the afternoon the under 14’s can see Diversity perform one of their explosive dances.

With the weekend fast approaching, the tent set up in Nobles Park and the finishing touches being added before Friday, some of the artists have begun expressing their excitement. Some of them are actually coming in early to do some Island sight-seeing. So look out for celebs in your town!
Boy George has been to the Isle of Man once before but it has been a long time: “I have never performed with any of those people before, it will be fun!”

The Coronas are looking forward to it to and say that the festival will be extremely important with all the great headline acts: “The line up for the festival in the Isle of Man looks great, we are really really looking forward to it. It’s going to be a great weekend. We saw the tent and some pictures online, it looks like it’s really going to be a great weekend!”
Kim Wilde said: “I’ve got to know most of the artists who are going to be performing. It’s going to be a great day!”

Speaking about the festival, Lemar added: “I can’t wait to get in front of the people, hopefully the weather will be great and the people come out to party, and we can bring it! I’ll sing all the hits, hopefully throw in a bit of curve balls as well.” He also remarked on his fondness of JLS: “They are really cool guys, they supported me on my last tour last year. It will be cool to catch up with them and The Saturdays on June 18th”.
There is now Box Offices on the festival site open until 8pm each day running up to the festival and up to midnight on the nights of the festival. Tickets are still available for all three days and can be purchased online at .

Clubv3 Releases “What is the Appeal of Social Games?” Existential Psychotherapy Whitepaper

Isle of Man-based social network games and media specialist Clubv3 today releases the whitepaper “What is the Appeal of Social Games?” on its website

June 16, 2010 —
Clubv3 is a leading developer and publisher of social network games with the first four titles being released on initially on Facebook in June 2010. Having grown from the initial two directors to a team of over 25 people in the Isle of Man, UK, Romania, Ukraine, USA and China, the fast-growing business recently hired the author of the whitepaper, Ciaran O’Connor, as a content writer.

Ciaran mixes his love of gaming with an academic understanding of the importance of recreational activity. After having acquired a degree in philosophy and film criticism he worked as a management trainer while completing a diploma in existential psychotherapy. When not developing content at Clubv3 he travels the country delivering training to raise awareness about mental health.

The whitepaper deals with the way the business model of purchasing virtual goods within social network games and is being implemented by Clubv3 in all it’s up-and-coming products.

The abstract of “What is the Appeal of Social Games?”: This paper is a consideration of the qualities that go into a successful social game, and a look at exactly how the gamer benefits from the experience. To sell a social game, be it through micro-transactions or subscriptions, is to sell emotion. The following is an attempt to clarify the nature of these purchasable feelings. I have divided the paper up into sections according to the varying emotional benefits of social gaming. The opening, however, is a look at the relevance of recognition for attracting gamers

Richard M Holmes, Director of Clubv3: “Our soon to be released product line-up include a number of titles where the integration of this Whitepaper and Ciaran’s deep knowledge of what appeals to end-users around the world, not just on a visual level, but on a deep psychological level, allows us to create games that have greater appeal and therefore greater financial promise. This in turn allows us to put in the required investment to give users exactly what they want. We implement this into every game of ours, be they are own IP or partner’s IP, such as with our recently announced partners, Green Leaf Film Studios.”

The “What is the Appeal of Social Games?” whitepaper is freely available for download from the Clubv3 media room on the website at

All followers of Clubv3 on Facebook ( and Twitter ( receive regular updates on the company’s progress as well as exclusive access to and gifts within the company’s latest product releases: be the first to know and get something to show!

ABOUT CLUBV3 – Club V3 Ltd is based in Douglas, Isle of Man (British Isles). Clubv3 develops for all the major social networks including Facebook, MySpace, Mixi, RenRen, QQ, Orkut, Hi5,VK and Lunarstorm. For additional information on Clubv3, in-depth information on the technology and upcoming range of products, please visit the website at or email Clubv3 can be followed on the company Facebook fan page at and on Twitter at

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